VR-Techniques for Industrial Applications
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Abstract
This chapter provides some classifications and characterizations
of virtual environments, followed by a description of basic and advanced
interaction techniques. A framework for describing and authoring virtual
environments is proposed, as well as a brief description of the
architecture of VR systems. Finally, a solution to magnetic field
distortion is given, which is needed for precise interaction and positioning
in virtual environments.
Location
In: Fan Dai (Ed.): Virtual Reality for Industrial Applications.
Springer 1998. Chapter 1, pages 13 - 38.
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Gabriel Zachmann
Last modified:
Sat Sep 10 15:57:59 MDT 2005