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Synchronized
class Synchronized a where
Methods
synchronize :: a -> IO b -> IO b
acquire lock on a, and while we've got it do this action.
Instances
Synchronized Arc
Synchronized BitMap
Synchronized BitMapItem
Synchronized Box
Synchronized Button
Synchronized Canvas
Synchronized CanvasTag
Synchronized (CheckButton a)
Synchronized (ComboBox a)
Synchronized Editor
Synchronized EmbeddedCanvasWin
Synchronized EmbeddedTextWin
Synchronized (Entry a)
Synchronized Frame
Synchronized GUIOBJECT
(CItem c) => Synchronized (GenGUI c)
Synchronized HTk
(Window w) => Synchronized (Icon w)
Synchronized IconBar
Synchronized Image
Synchronized ImageItem
Synchronized (InputForm a)
Synchronized (EntryField a b)
Synchronized (TextField a b)
Synchronized (EnumField a b)
Synchronized (RecordField a b)
Synchronized Label
Synchronized LabelFrame
Synchronized Line
Synchronized (ListBox a)
Synchronized Menu
Synchronized MenuButton
Synchronized MenuCascade
Synchronized MenuCheckButton
Synchronized MenuCommand
Synchronized MenuRadioButton
Synchronized MenuSeparator
Synchronized Message
Synchronized Mutex
Synchronized NoteBook
Synchronized NoteBookPage
Synchronized (NotepadItem a)
Synchronized (Notepad a)
Synchronized Oval
Synchronized PanedWindow
Synchronized Pane
Synchronized Polygon
Synchronized (Prompt a)
Synchronized (RadioButton a)
Synchronized Rectangle
Synchronized (Ref a)
Synchronized (Scale a)
Synchronized (ScrollBox a)
Synchronized SelectBox
Synchronized Space
Synchronized SpinButton
Synchronized TextItem
Synchronized TextTag
Synchronized Toplevel
(CItem c) => Synchronized (TreeList c)
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