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A Short Introduction to
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A Short Introduction to
Contents
Getting Started
Basics
A First Example
A Second Example
Structure of this Paper
Elements of HTK
The GUI element hierarchy and the
Container
class.
Configurations
The class
Destroyable
Concurrency and the class
Synchronize
Resources
Geometry
Colours
Fonts
Images and Bitmaps
Cursors
Packing
The Standard Packer
The Grid Packer
Events
Simple Clicks
Simple Binds
Full Bindings
Basic Widgets
Frames
Boxes
Buttons
Labels and Messages
Entry
Scrollbars
Listboxes
Menus
The Editor
Indices
Selections
Text Tags
Editing
Marks and More
The Canvas Widget
Canvas Item Configurations
Canvas Items
Canvas Tags
Windows
Window Managers
Focus
Tix and Tix Widgets
The Toolkit
Dialog Windows
Mega-Widgets
Notepads and GenGUI
Forms and Menus
Small Mega-Widgets
References
The HsMines Game
What's that game?
In the beginning is the Window
Menus
The field
The
buttons
function
Creating an array of buttons
Binding the buttons
Starting the game
Playing the game
Game Over
Modelling the Playing Field
About this document ...
Christoph Lueth
Wed May 29 13:20:38 MEST 2002