Older news
16.12.2005
Stage I is now finished with some parts moved to stage II (see current ptogress page). Stage II, that starts immediately with the beginning of 2006, will end up with a first playable prototype of the game.
18.11.2005
At this friday, we are presenting the indermediate result of the project at the "Benchmarking the master projects" day. Come and visit us at University Bremen, MZH 1400, starting from 09 am.
23.09.2005
The project will prepare scientific papers dedicated to four topics - interactions, social aspects of gaming, special technical backgrounds of this game, "Hybrid Space" - the merging of real and virtual worlds. The papers wil be done in January and will then be offered to several magazines for publication.
10.09.2005
The exnemo group has developed and tested a Macromedia Flash based version of the game to test gameplay and user interaction issues.
18.08.2005
"The future for mobile entertainment and games lies in this kind of sophisticated, massive multi-player games," says CEO of Artificial Life, Eberhard Schoenebur. "This is what the 3G mobile carriers need to attract customers." Read more...
01.08.2005
This page now is publically available via www.exnemo.informatik.uni-bremen.de.
29.07.2005
We are doing gameplay tests using paper mockups. These tests were intended to figure out any handling issues with the different actions for the player to take in the game.
19.07.2005
The preparations are done. The GDD is ready, the gameplay fixed and the visuals set. We are now starting with the implementation.
08.07.2005
Top level meeting with Prof. Barbara GrĂ¼ter as the representative for Mobile Gaming activities at the Hochschule Bremen (project: "Gangs of Bremen").
Copyright (C) 2005 by exNeMo Group, University Bremen - All rights reserved
Last change on this page: 20.12.2005

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