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Paper Prototyping

During the intensive, hard discussed game design phase, we used paper models to test interactions and game flow. Different screen elements were representatives for items, menus and dialogue boxes. Here are some scenes from the testing days.

Paper prototyping picture 1 Paper prototyping picture 2 Paper prototyping picture 3

Design & style process - examples

Until designs and layouts reach their final state, dozens of Photoshop sketches are made. This is how Vlfs and dialogue windows will look like.

Electric world - real world merged picture Layout sketch for registration process picture Map view sketch picture

Client screen

Picture one shows our first implementation, picture two and three are the final designs.

First screen - Registration picture Registration screen picture Map view picture