Gabriel Zachmann
Business Address
Office hours (Sprechstunde): Mo 1800 - 1930
A note to students:
If you need me to sign something (e.g., a form for the examination office),
please hand it to Tanja
Rethemeyer.
You can later pick it up from her office.
If you would like to make an appointment for an oral exam (short or long), please send an email
to Tanja Rethemeyer.
If you need to talk to me about possible acknowledgement of credits, please come to my office hours
and bring all relevant documents, syllabi, slide copies, forms, etc.
If you would like to enquire about possible thesis topics, please look at our
research pages
and the Thesis page,
then come to me during my office hours,
or talk to my PhD students, or talk to me right after lecture. You are welcome to suggest thesis topics
of your own.
If you need to send me an email, please try to be concise.
If you have a question about my
courses,
it is probably easiest, if you give me a call during my office hours,
or catch me right before or after any lecture.
Bio / Profile
Short Bio,
Lebenslauf in 200 Wörtern,
Bio in 200 words,
3-Page CV.
My Google Scholar profile (including h-index)
My Erdös Number = 4
(see
MR
Collaboration Distance).
Professional Services
-
Member of organization committees of several conferences:
EuroXR 2022 (program co-chair),
EuroVR 2019 (posters co-chair), VRIPHYS 2017 and 2018 (general co-chair and program co-cochair),
ACM Web3D 2018 (general), IEEE WorldHaptics 2017 (workshops/tutorials),
IEEE VR 2018 and 2019 (posters),
ICAT-EGVE 2016 (demos),
-
Member of the Conference Committee of
IEEE VR
in various roles (e.g., videos chair, demos chair, tutorials chair, publications chair)
since 2008, and a member of the program committee 2009--2017.
- Member of the Executive Board of the
EuroXR Association
(formerly, EuroVR)
since its foundation in 2011.
Also, member of EuroXR's Task Force for the Conference,
and lead of the Task Force for hte XR Open Forum.
-
Associate Editor of
The Visual Computer Journal (Springer)
-
Member of the
ICAT International Steering Committee
since 2014.
-
Member of the Steering Committee for EGVE (Eurographics Workshop on
Virtual Environments) since 2019.
-
Member of the Steering Committee of VRIPHYS 2014-2019.
-
Member of the task force "Data Visualization and Data Analysis"
of the Data Mining Technical Committee (DMTC) of the IEEE
Computational Intelligence Society (CIS)
-
General Chair and Co-chair of the program committee of
VRIPHYS 2015,
together with Fabrice Jaillet.
-
Editor of a Special Issue in Computers & Graphics 2015 and 2016
-
General Chair, co-chair of the program committee,
local organizer, etc., of the
11th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS)
2014 in Bremen.
-
General Chair, Chair of the program committee,
local organizer, publications chair, etc., of the
EuroVR conference
2014 in Bremen.
-
General Co-Chair and local organizer of the
co-located conferences
24th International Conference on Artificial Reality and Telexistence (ICAT 2014)
and the 19th Eurographics Symposium on Virtual Environments (EGVE 2014)
in Bremen.
-
General Chair, Chair of the program committee,
local organizer, publications chair, etc., of the
GIVRAR-Workshop
2014 in Bremen.
-
Member of the Review Panel in the
Human Brain Project
for the
Competitive Call for additional project partners
;
Jan 2014.
-
External examiner for the M.Sc./P.Grad.Dip. program in Computer Science
Interactive Entertainment Technology
at the Trinity College Dublin, Ireland;
2013 - 2018.
-
General Co-Chair of the
VRIPHYS 2013.
-
Member of the executive board ("Leitungsgremium")
of the special interest group (SIG) on VR/AR of the German Computer Science
Society (
GI-Fachgruppe
VR/AR), 2013 -
-
Vice-leader of the
HapticSIG,
a special interest group within the EuroVR.
2013 - 2015
- Co-Chair (with David Feng) of the
Scientific Visualization Contest 2013
of the IEEE VisWeek 2013.
- Co-Chair (with Jean Favre, Swiss National Supercomputing Center) of the
Scientific Visualization Contest 2012
of the IEEE VisWeek 2012.
-
Member of the review panel "Information and Communication Technologies"
for the
Cyprus Research Promotion Foundation (RPF)
in Nicosia, Cyprus, in 2011
- Co-Chair (with Jan Klein, MeVis) of the
Scientific Visualization Contest 2011
of the IEEE VisWeek 2011.
-
Area Chair / Associate Editor for Tack II:
Virtual Reality and Medical Applications,
at ICPR 2012.
-
Organizer of the
IEEE VR 2007
workshop "Trends and Issues in Tracking for Virtual
Environments" at Charlotte, NC, US.
-
Co-organizer and Co-Chair of the Program Committee of the
Third Workshop of the
GI VR/AR
in 2006
-
Reviewer for numerous conferences (usually for many years) such as:
Eurographics, ACM Siggraph, ACM CHI,
IEEE VR, ICRA, IEEE Visualization, IEEE InfoVis,
Eurographics Workshop on Virtual Environments (EGVE),
Virtual Reality Software and Technology (VRST),
ACM Web3D Symposium, World Haptics, EuroVR,
Computer Graphics International (CGI),
International Conference on Artificial Reality and Telexistence (ICAT),
Vision, Modeling, and Visualization (VMV),
Workshop on Virtual Reality, Interaction, and Physical Simulation (VRIPHYS),
International Symposium on Visual Computing (ISVC),
Symposium on 3D Data Processing, Visualization and Transmission (3dPVT),
IEEE Symposium on Visual Analytics Science and Technology,
International Symposium series on Tools and Methods of Competitive Engineering (TMCE),
Cyberworlds,
IFIP International Conference on Entertainment Computing (ICEC),
Symposium on Virtual and Augmented Reality (SVR),
International CAD/Graphics,
WSCG,
etc.,
-
And reviewer for many journals such as:
J. of Computational Geometry & Applications, ACM Transactions on
Visualization, ACM Transactions on Graphics,
ACM Transactions on Haptics,
IEEE Trans. on Visualization and Computer Graphics,
Elsevier CG&A, Computer-Aided Design, ACM Computing Surveys,
IEEE Transactions on Robotics, etc.
-
Expert reviewer for the monitoring of EU STREP project 034691
Net-WMS
within FP6 in 2007-2010.
-
Member of the Kuratorium der
Innovationsallianz Virtuelle Techniken
(advisory board for the innovation alliance for virtual technologies)
in 2009-2014.
-
Member of the
review panel "Information and Communication Technologies"
for the
Cyprus Research Promotion Foundation (RPF)
in 2008-2009.
-
I have also served many times as a reviewer for
DFG, the German Science Foundation,
and other funding agencies, such as
the Israel Science Foundation (ISF),
the Austrian Science Foundation (FFG), and the
Estonian Research Council (ETAg),
Investitions- und Strukturbank Rheinland-Pfalz (ISB),
Bayerische Forschungsstiftung,
Thüringer Ministerium für Wirtschaft, wissenschaft und digitale Gesellschaft (TMWWG).
-
I was, of course, external examiner or referee of several PhD theses
and candidates, both in Germany and Europe, e.g.,
for Technical University of Catalonia (UPC), Trinity College Dublin,
Leibniz-University Hannover, University Koblenz, Bonn, Germany, etc.
-
Dean of Studies ("Studiendekan") for the Faculty of Mathematics,
Computer science, and mechanical engineering, Clausthal University,
from 2008 until 2012.
Services for academic affairs inside the university
Head of the examination office for the study program
Digital Media
at University Bremen, since 2013.
Member of the committee for the development of the study program
Digital Media
at University Bremen, since 2013.
Dean of Studies ("Studiendekan") for the Faculty of Mathematics,
Computer science, and mechanical engineering, Clausthal University,
from 2008 until 2012.
Projects
For a list of current projects, please
check the
Research
web page of my lab.
The following list are some older projects.
Publications
My Google Scholar citations.
The list below is fairly out-dated.
Please check my
group's Publications page
for an up-to-date list.
Note 1: all Postscript files are gzip'ed. Most of them are level 3.
Most PDF files are level 1.4 (or higher).
In case of problems, please don't hesitate to contact
me.
Note 2:
The copyright for most of the above papers has been transferred to
a publisher.
The ACM and IEEE grant permission to make digital or hard copies of part or
all of the works they publish for personal or classroom use.
See any copyright notices on the individual papers for details.
-
Adaptive Bitonic Sorting
,
in
Encyclopedia of Parallel Computing,
Springer, Padua, David (ed.), 2011, pages 146-157.
-
Segmentation-Free, Area-Based Articulated Object Tracking
,
International Symposium on Visual Computing (ISVC), Las Vegas, NV, USA, 2011.
-
3-DOF vs. 6-DOF - Playful Evaluation of Complex Haptic Interactions
,
IEEE International Conference on Consumer Electronics (ICCE), Las Vegas, NV, USA, 2011.
-
Inner Sphere Trees and Their Application to Collision Detection
,
Virtual Realities, Springer, 2011, pages 181-202;
Sabine Coquillart and Guido Brunnett and Greg Welch (ed.)
-
Collision Detection: A Fundamental Technology for Virtual Prototyping
,
in: Virtual Technologies for Business and Industrial Applications,
by N. Raghavendra Rao (ed.); IGI Global, 2010, ch. 3, pp. 36-67.
-
Stable 6-DOF Haptic Rendering with Inner Sphere Trees
,
ASME International Design Engineering Technical Conferences &
Computers and Information in Engineering Conference, (IDETC/CIE),
San Diego, CA, USA, Septemeber 2009.
(Best paper award)
-
Visual Computing for Medical Diagnosis and Treatment
,
Computers & Graphics,
Vol. 33, Issue 4, August 2009, pp. 554 - 565.
-
A Unified Approach for Physically-Based Simulations and Haptic Rendering
,
ACM SIGGRAPH Video Game Proceedings, New Orleans, LA, USA, Aug 2009.
-
Inner Sphere Trees for Proximity and Penetration Queries
,
Robotics: Science and Systems Conference (RSS), Seattle, WA, USA, June 2009.
-
Continuous Edge Gradient-Based Template Matching for Articulated Objects
,
International Conference on Computer Vision Theory and Applications (VISAPP),
Lisbon, Portugal, February 2009.
-
Segmentation of Distinct Homogeneous Color Regions in Images
,
12th International Conference on Computer Analysis of Images and Patterns (CAIP),
Vienna, Austria, Aug 2008.
-
IEEE VR 2007 Workshop on "Trends and Issues in Tracking for Virtual Environments"
,
IEEE VR, Charlotte, NC, USA, March 2007.
-
A Benchmarking Suite for Static Collision Detection Algorithms
,
WSCG, Plzen, Czech Republic, Feb 2007.
-
Kinetic Separation Lists for Continuous Collision Detection of Deformable Objects
,
Vriphys, Madrid, Spain, November 2006.
-
Kinetic Bounding Volume Hierarchies for Deformable Objects
,
VRCIA, Hong Kong, China, June 2006.
-
A Model for the Expected Running Time of Collision Detection using AABB Trees
,
EGVE, Lisbon, Portugal, May 2006.
- Book:
Geometric Data Structures for Computer Graphics
,
AK Peters, 2006.
-
GPU-ABiSort: Optimal Parallel Sorting on Stream Architectures
,
IPDPS, Rhodes Island, Greece, April 2006.
-
Space-Efficient FPGA-Accelerated Collision Detection for Virtual Prototyping
,
DATE, Munich, Germany, March 2006.
-
Hardware-Accelerated Collision Detection using
Bounded-Error Fixed-Point Arithmetic
,
WSCG, Plzen, Czech Republic, Feb 2006.
-
Kinetic Bounding Volume Hierarchies for Collision
Detection of Deformable Objects
,
Technical Report, IfI-06-02, TU Clausthal 2006, ISSN 1860-8477.
-
Patent on Collision Detection
, May 2005, US Patent and Trademark Office.
-
The Expected Running Time of Hierarchical Collision Detection
,
SIGGRAPH Poster, Jul 2005, Los Angeles, USA.
-
Hardware Accelerated Collision Detection --- An Architecture and Simulation Results
,
Design Automation and Test (DATE), March 2005, Munich, Germany.
-
Collision Detection for Deformable Objects
,
Computer Graphics forum, vol. 24, no. 1, pp. 61-81, March 2005.
-
Interpolation Search for Point Cloud Intersection
,
Proc. of WSCG 2005, University of West Bohemia, Plzen, Czech Republic.
-
Hardware-Accelerated Ambient Occlusion Computation
,
VMV 2004, Nov 2004, Stanford, California, USA.
-
Collision Detection for Deformable Objects
,
Proc. Eurographics, State-of-the-Art Report, Aug/Sep 2004, Grenoble, France.
-
Point Cloud Surfaces using Geometric Proximity Graphs
,
Computers & Graphics, vol. 28, no. 6, 2004.
-
Point Cloud Collision Detection
,
Computer Graphics forum (EUROGRAPHICS), Aug/Sep 2004, Grenoble, France.
-
Nice and Fast Implicit Surfaces over Noisy Point Clouds
,
SIGGRAPH 2004, Sketches and Applications, Aug 2004.
-
Object-Space Interference Detection on Programmable Graphics Hardware
,
Technical Report, University Bonn, 2004.
-
Proximity Graphs for Defining Surfaces over Point Clouds
,
SPBG, June 2004, Zürich, Switzerland.
-
Visual-fidelity dataglove calibration
,
CGI, June 2004, Crete, Greece.
-
Consistent Normal Orientation for Polygonal Meshes
,
CGI, June 2004, Crete, Greece.
-
ADB-Trees: Controlling the Error of Time-Critical Collision Detection
,
VMV 2003, Nov 2003, Munich, Germany.
-
Object-Space Interference Detection on Programmable Graphics Hardware
,
GD 2003, Nov 2003, Seattle, Washington, USA.
-
Time-Critical Collision Detection Using an Average-Case Approach
,
VRST 2003, Oct 2003, Osaka,Japan.
-
High-Performance Collision Detection Hardware
,
Technical Report, Aug 2003, University Bonn.
-
An Architecture for Hierarchical Collision Detection
,
WSCG 2003, Feb 2003,
University of West Bohemia, Plzen, Czech Republic.
-
Minimal Hierarchical Collision Detection
,
ACM Symposium on Virtual Reality Software and Technology
(VRST), Nov. 2002, Hong Kong, China.
-
Natural Interaction in Virtual Environments
,
Workshop über Trends und Höhepunkte der Graphischen
Datenverarbeitung (Proc. are English mostly),
Nov. 2001, Universität Tübingen;
GI Fachausschuß 4.1 Graphische Datenverarbeitung.
-
Natural and Robust Interaction in Virtual Assembly Simulation
,
Eighth ISPE International Conference on Concurrent
Engineering: Research and Applications (ISPE/CE2001),
July 2001,
West Coast Anaheim Hotel, California, USA.
-
Optimizing the Collision Detection Pipeline
,
Proc. of the First International Game Technology Conference (GTEC),
Hong Kong, 18-21 January 2001.
-
Virtual Reality in Assembly Simulation --
Collision Detection, Simulation Algorithms, and Interaction
Techniques
,
PhD thesis, Darmstadt University of Technology, Summer 2000.
Fraunhofer IRB Verlag, ISBN 3-8167-5628-X;
-
Virtual Reality as a Tool for
Verification of Assembly and Maintenance Processes
,
Computers & Graphics, volume 23, number 3, June 1999,
pages 389 - 403.
-
Integrating Virtual Reality for Virtual Prototyping
,
Proc. of the 1998 ASME Design Engineering Technical Conferences,
September 13-16, 1998, Atlanta, Georgia
Paper # CIE-5536.
-
Rapid Collision Detection by Dynamically Aligned DOP-Trees
,
Proc. of IEEE Virtual Reality Annual International Symposium; VRAIS '98.
Atlanta, Georgia; March 1998. Pages 90-97.
-
VR-Techniques for Industrial Applications
,
In: Fan Dai (Ed.): Virtual Reality for Industrial Applications.
Springer 1998. Chapter 1, pages 13 - 38.
(The layout differs somewhat from the book.)
-
Real-time and Exact Collision Detection for Interactive Virtual Prototyping
,
Proc. of the 1997 ASME Design Engineering Technical Conferences,
September 14-17, 1997, Sacramento, California.
Paper # CIE-4306.
-
Distortion Correction of Magnetic Fields for Position Tracking
,
Proc. Computer Graphics International (CGI'97), June 23-27 1997,
Hasselt and Diepenbeek, Belgium.
-
A Language for Describing Behavior of and Interaction with Virtual Worlds
,
Proc. ACM Conf. VRST, July, 1996.
(postscript and PDF)
Color plates (postscript and
PDF)
-
Virtual Prototyping Examples for Automotive Industries
,
Virtual Reality World '96. Stuttgart, Germany, Feb. 13. - 15. 1996
- The BoxTree:
Exact and Fast Collision Detection of Arbitrary Polyhedra,
SIVE95 (First Workshop on Simulation and Interaction in
Virtual Environments), University of Iowa, July 1995.
An improved version
with an
appendix for the mathematical
details.
- My diploma thesis on
Exact and Fast Collision Detection,
Technical University Darmstadt, Dept. of Computer Science, 1994.
-
Realism in Virtual Reality
,
In: Nadia Magnenat-Thalmann, Daniel Thalmann (Eds.): Artificial Life
and Virtual Reality.
John Wiley and Sons Ltd. Chapter 13, pages 189 - 210.
Tutorials / Talks
-
Invited talk at the VAR2
conference on
-
Invited talk at the
Meeting of DAAD-Scholarship Holders
(DAAD-Stipendiatentreffen)
2015.
-
Of Spheres and Squares -- Packing & Using Them
Keynote Talk at
ICEC 2012, 11th International Conference on
Entertainment Computing
.
- Computer-Graphik in der Schule --
Algorithmisches Denken mit Computer-Graphik
anlässlich der
TILL 2011
(Tag der Informatiklehrerinnen und -lehrer Niedersachsen / Bremen in
Clausthal), im März 2011.
-
Fundamental Algorithms for Virtual Prototyping -- Real-Time Collision Detection &
Markerless Tracking of the Human Hand
FH Bonn-Rhein-Sieg, Sankt Augustin, Germany, Dec 2009.
-
Technologies for Making the Hand Usable as an Interaction Device in VR
Dagstuhl Seminar ``Virtual Realities'',
Dagstuhl, Germany, June 2008
-
Collision Detection for Medical Applications
as part of the state-of-the-art report (STAR)
Advanced Algorithms in Medical Computer Graphics
at
Eurographics, Crete, April 2008, ST #2.
-
Kinetic Bounding Volume Hierarchies and Collision
Detection
Kolloquium der Informatik in Bonn, 25. January 2008.
-
Collision Detection as a Fundamental Technology in VR Based Product
Engineering:
paper,
slides.
2nd Advanced Study Institute
"Product Engineering: Tools and Methods Based on Virtual Reality",
Chania, Crete, 30 May - 6 June 2007 (sponsored by the INTUITION Network of Excellence).
-
Invited Talk
.
8th Corporate Workshop Virtual and Augmented Reality at
Volkswagen, Sep 13-14, 2006.
-
Collision Handling and its Applications
.
Eurographics, Wien, Austria, Sep 2006, Tutorial #13.
-
Collision Handling in Dynamic Simulation Environments
.
Eurographics, Dublin, Ireland, 29 Aug 2005, Tutorial #2.
-
Real-Time Collision Detection for Dynamic Virtual Environments
.
IEEE VR 2005, 12 - 16th March, Bonn, Germany (Tutorial #4).
-
Efficient collision detection for VR and simulation software
.
Invited talk at MOVIE Workshop, 7.-8. January 2005, Toulouse, France.
-
Tutorial "Geometric Data Structures for Computer Graphics"
.
Siggraph 2003, 27-31 July 2003, San Diego, California, USA.
-
Tutorial "Geometric Data Structures for Computer Graphics"
(PDF 1.2 MB).
Handouts (PDF 500 kB).
Eurographics 2002, 2-6 September 2002, Saarbrücken, Germany.
-
Tutorial "Virtual Reality for Virtual Prototyping"
(PDF 600 kB).
1st Ibero-American Symposium in Computer Graphics (SIACG), 1-5 July
2002, University of Minho, Guimarães, Portugal,
http://www.siacg.ccg.pt/
Eurographics Portuguese Chapter, ISBN 972-98464-1-3.
-
Invited Tutorial "How to calibrate a CAVE"
(PDF, 1 MB).
First CAVE Programming Workshop, 1-3 Oct 2001,
Center for Parallel Computers at the Royal Institute of
Technology, Stockholm, Sweden.
-
Invited Talk
"Virtual Reality in Assembly Simulation -- Collision Detection,
Simulation Algorithms, and Interaction Techniques"
(PDF, 500kB).
GMD IMK, Oct 2000, Sankt Augustin, Germany.
Other
Teaching
For an up-to-date list of my teachings,
please go to the
Teaching
web page on my lab's home page.
Below is the list up to the point when I left Clausthal University
in order to move to Bremen University.
SS 12 |
Computergraphik II
|
|
Arbeitstechniken fuer Seminare
|
WS 11/12 |
Virtuelle Realität und physikalisch-basierte Simulation
|
|
Computergraphik I
|
SS 11 |
Informatik II (Algorithmen und Datenstrukturen)
|
|
Geometric
Datastructures for Computer Graphics
|
|
Virtuelle Realität und physikalisch-basierte Simulation
|
WS 10/11 |
Virtuelle Realität und physikalisch-basierte Simulation
|
|
Computergraphik I
|
SS 10 |
Virtuelle Realität und physikalisch-basierte Simulation
|
|
Computergraphik II
|
|
Informatik II (Algorithmen und Datenstrukturen)
|
WS 09/10 |
Virtuelle Realität und physikalisch-basierte Simulation
|
|
Computergraphik I
|
|
Werkzeuge der Informatik (Unix-Teil)
|
SS 09 |
Geometric
Datastructures for Computer Graphics
|
WS 08/09 |
Virtuelle Realität und physikalisch-basierte Simulation
|
|
Werkzeuge der Informatik (Unix-Teil)
|
SS08 |
Computergraphik II
|
WS07/08 |
Computergraphik I
|
|
Werkzeuge der Informatik (Unix-Teil)
|
|
Virtuelle Realität und Simulation |
SS07 |
Computergraphik II
|
WS06/07 |
Computergraphik I
|
|
Werkzeuge der Informatik (Unix-Teil)
|
SS06 |
Informatik II
Algorithms and Data Structures) |
WS05/06 |
Informatik I ("computer science
101" ) |
|
Intro to Programming I |
WS04/05 |
Programming I |
SS2004 |
Virtual Reality |
WS03/04 |
Programming I |
SS2003 |
Virtual Reality |
WS02/03 |
Hierarchical Methods in Computer Graphics |
SS2002 |
Virtual Reality |
WS01/02 |
Hierarchical Methods in Computer Graphics |
SS2001 |
Virtual Reality |
Please look here for a list of
Diploma Theses
I am currently offering.
Here are
Ten Golden Rules for Presentations.
Technical Parerga et Paralipomena ...
I have received help so many times through some wonderful piece of software
(like, vi, CVS, xv, gnuplot, xfig, you name it)
that I wish to return at least a little bit of that by making available
some of the stuff I hacked up .
My slide show screensaver (with options specifically tuned for people who want larger images,
more information about the pictures, and more options, but don't care so much about fancy effects)
ArtSaver
has a
home on its own page now.
Some benchmarks
comparing C++ and native compiled Java on SGI's
(as of Spring 1997)
CPU benchmarks
(R10000, UltraSPARC-II, Pentium II, G3)
which try to find out the average time of several operations
(like multiplication, fabfs(), cache fault penalties, etc...)
I have written up some
programming guidelines for C and C++
(in German) of our programming team.
They are somewhat biased towards Unix.
If you have any suggestions, corrections, etc., please let me know.
Here are the templates for
C files,
header files,
and
C++ files,
mentioned in my programming guidelines.
I am a vi lover, well, actually I am a vim lover :-)
On my vim page
you can find some macros, my vimrc files, vim precompiled for SGI (IRIX)
and other (hopefully) useful stuff.
On my mutt page
you can find my muttrc files, mutt precompiled for SGI (IRIX),
and MSWordView, a Word-to-HTML/Text converter, precompiled for IRIX.
I write almost all documents in LaTeX
(and avoid M$ Word if possible).
So, here is some
Latex related stuff,
mainly an example for newbies and some macros I found useful over time.
Conference Presentation
Judo, an entertaining and educating talk about the Do's and Dont's in giving
presentations.
Personal Stuff
Do you want to know more (personal stuff) about me?
Yes /
No
Buttons and Ribbons
Join the Blue Ribbon
Anti-Censorship Campaign!
Or the Global Internet Liberty Campaign.
Also, you might like to learn about the
"Internet-Aktion gegen eine Kryptographie-Regelung".
Did you notice an increase in spam during June 1998?
(Maybe, that was because a group of spam-cancellers went on strike.)
Boycott Internet spam!
Fun for M$ haters.
Freedom for Links!
|
Die Inhalte meiner Seiten wurden mit größter Sorgfalt erstellt.
Für die Richtigkeit, Vollständigkeit und Aktualität der Inhalte
kann ich jedoch keine Gewähr übernehmen.
Nach §§ 8 bis 10 TMG bin ich jedoch nicht
verpflichtet, übermittelte oder gespeicherte fremde Informationen zu
überwachen oder nach Umständen zu forschen, die auf eine rechtswidrige
Tätigkeit hinweisen. Verpflichtungen zur Entfernung oder Sperrung der
Nutzung von Informationen nach den allgemeinen Gesetzen bleiben hiervon
unberührt. Eine diesbezügliche Haftung ist jedoch erst ab dem
Zeitpunkt der Kenntnis einer konkreten Rechtsverletzung möglich. Bei
Bekanntwerden von entsprechenden Rechtsverletzungen werde ich diese Inhalte
umgehend entfernen.
Haftung für Links
Mein Angebot enthält Links zu externen Webseiten Dritter, auf deren
Inhalte ich keinen Einfluss habe. Deshalb kann ich für diese
fremden Inhalte auch keine Gewähr übernehmen. Für die Inhalte
der verlinkten Seiten ist stets der jeweilige Anbieter oder Betreiber der
Seiten verantwortlich. Die verlinkten Seiten wurden zum Zeitpunkt der Verlinkung
auf mögliche Rechtsverstöße überprüft. Rechtswidrige
Inhalte waren zum Zeitpunkt der Verlinkung nicht erkennbar. Eine permanente
inhaltliche Kontrolle der verlinkten Seiten ist jedoch ohne konkrete Anhaltspunkte
einer Rechtsverletzung nicht zumutbar. Bei Bekanntwerden von Rechtsverletzungen
werde ich derartige Links umgehend entfernen.
Urheberrecht
Die durch mich erstellten Inhalte und Werke auf diesen Seiten
unterliegen dem deutschen Urheberrecht. Die Vervielfältigung, Bearbeitung, Verbreitung und
jede Art der Verwertung außerhalb der Grenzen des Urheberrechtes bedürfen
meiner schriftlichen Zustimmung. Downloads
und Kopien dieser Seite sind nur für den privaten, nicht kommerziellen
Gebrauch gestattet. Soweit die Inhalte auf dieser Seite nicht von mir erstellt wurden,
werden die Urheberrechte Dritter beachtet. Insbesondere werden Inhalte Dritter als solche
gekennzeichnet. Sollten Sie trotzdem auf eine Urheberrechtsverletzung
aufmerksam werden, bitte ich um einen entsprechenden Hinweis.
Bei Bekanntwerden von Rechtsverletzungen werde ich derartige Inhalte umgehend entfernen.
Datenschutz
Der Nutzung von im Rahmen der Impressumspflicht veröffentlichten Kontaktdaten
durch Dritte zur Übersendung von nicht ausdrücklich angeforderter
Werbung und Informationsmaterialien wird hiermit ausdrücklich widersprochen.
Gabriel Zachmann
Last modified:
Wed Jul 19 12:23:00 CEST 2023