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Todo List
- class FloatEditor
- Implement additional slot for reseting value to default.
- class GLEffect
-
- class GLFramework
- There are a few small things left here and there. In the near future I will link in the FreeImage library so that the program can support additional file formats like TGA, JPG, etc.
- class PolygonShapeEditor
- Only rectangular regions are implemented so far. The code for spherical regions is implemented, but needs testing and adaequat UI representation
- member GLFramework::addToStatus(const QString &line)
- Provide a smarter status display...
- member GLFramework::cleanUp()
- Some additional cleanup may be added here later
- member GLFramework::enableMemTracker(bool en)
- UNIX-specific section in updateMemoryTracker()
- member GLFramework::fetchCurrentImage(unsigned int listNum=0)
- Streaming mode....
- member GLFramework::fetchImage(unsigned int listNum, unsigned int imgNum)
- Streaming mode....
- member GLFramework::fetchNextImage(unsigned int listNum=0)
- Streaming mode....
- member GLFramework::fetchPreviousImage(unsigned int listNum=0)
- Streaming mode....
- member GLFramework::getFileNames(unsigned int listCount)
- Streaming mode....
- member GLEffect::GLEffect(GLFramework *parent_gui)
- Additional init may be added later
- member GLFramework::GLFramework(QWidget *parent=0, const char *name=0)
- New effects will be gradually added here as they are ready
- member GLView::GLView(QWidget *parent, GLFramework *parentGui, QGLFormat *glFormat, const char *name=0)
- Some additional init may be added here later.
- member GLFramework::onLoadFiles()
- Streaming mode
- member GLFramework::onQuit()
- Fix that damn dialog box...
- member PolygonShapeEditor::PolygonShapeEditor(QWidget *parent=0, const char *name=0, WFlags fl=0)
- Have to check if mShape is null. Right now, no such check is performed, which could lead to seg faults if the user tries to edit a shape before pointing the editor to it.
- member GLEffect::showControls()
- If this 'docking' behaviour proves to be irritating, I'll introduce an additional parameter with which to turn it on and off.
- member GLFramework::updateMemoryTracker()
- UNIX part of implementation
- member FloatEditor::valueChanged(double v)
- find out what this method was used for and comment it accordingly, or remove it if not used anymore.
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1.2.6 written by Dimitri van Heesch,
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