SimRobot for Windows is based on the Microsoft
Foundation Classes and runs under Microsoft Windows 95 and Microsoft Windows NT and their successors. It uses
Windows 95's interface elements like a dockable and floating
toolbar, a status bar, a tree view, tool tips, sliders and the
new file dialog boxes. In addition, this version offers a complete
help on the user interface and the scene description language. It
supports immediate window repainting during dragging
and resizing with high performance paint routines. You will need
at least Microsoft Visual
C++ 6.0 to be able to compile this version of SimRobot.
- Integrated development environment for scene definitions.
- User interface with context sensitive menus and keyboard
- Context sensitive help for the user interface and all
keywords of the scene description language in the
- One tree view of all objects and ports.
- You can "start/stop", "single step"
and "reset" the simulation.
- Sensor data can be displayed as line graph, surface graph,
column graph, monochrome image, color image and single
image random dots stereogram.
- The data's presentation can be copied to the clipboard.
- The window layout is stored for each scene definition
file. If you reopen a scene the layout is restored.
- You can easily derive your own robot controller from a
- Your controller can process mouse clicks in object views.
To download SimRobot, click here. For the installation, you will need an unzip utility
that supports Windows 95's long file names. If you do not have one, you can
download the shareware WinZip for Windows 95 from here. In the SimRobot package, a "readme"
file is included that describes the further steps.
- Texures aren't sized correctly if SCALE is used:
You can work around the bug by using the SIZE attribute
in the SURFACE declaration.
- SimRobot does not paint some monochrome and color
Some graphic drivers are only able to scale bitmaps up to
a certain factor. Unfortunately, this factor cannot be
- While compiling the scene the attribute DEPTH generates '('
- A VEHICLE doesn't move in y-direction.
- The use of ZBUFFER changes the DEPTH values returned by
- While displaying a scene with hidden lines a "division
by zero" error is generated.
- SimRobot ignores the sign of reals in the range ]-1..0[.
- SimRobot creates files with strange names in the Windows
- SimRobot uses the setting in an actor view even if this
view is minimized.
- SimRobot does not start maximized.
- File/New does not close the current document.